Media preloading refers to the process of loading digital content in advance to ensure seamless playback and reduce latency in digital signage systems.
Media player provisioning refers to the process of configuring and managing media players to deliver digital signage content efficiently and effectively.
Media player redundancy is a system design that ensures continuous operation of digital signage by using backup media players to take over if the primary player fails.
Metadata-driven content filtering refers to the process of using metadata to dynamically control and customize the content displayed on digital signage systems, ensuring that the right content reaches the right audience at the right time.